Related Books

Card Games for Developing Teams
Language: en
Pages: 100
Authors: Gayle Stuebe, Stuebe Gayle
Categories: Business & Economics
Type: BOOK - Published: 2000 - Publisher: Human Resource Development

This versatile team development tool consists of a series of games for developing team effectiveness. Card Games for Developing Teams includes discussion games, card sorting and assessment games, acting and artistic games, as well as games involving the implementation of behaviors for team effectiveness.
101 Learning and Development Tools
Language: en
Pages: 272
Authors: Kenneth Fee
Categories: Business & Economics
Type: BOOK - Published: 2011-09-03 - Publisher: Kogan Page Publishers

101 Learning and Development Tools is your practical guide to all the most up-to-date training techniques, organized around the classic learning and development cycle. Whether you need a quick, ready solution or some guidance on where to go for in-depth information, this is your essential reference guide. It picks up
Card Games for Developing Teams
Language: en
Pages: 83
Authors: Gayle Stuebe, Susan El-Shamy
Categories: Business & Economics
Type: BOOK - Published: 2000 - Publisher: Ashgate Publishing Company

Books about Card Games for Developing Teams
The Outsourcing R&D Toolkit
Language: en
Pages: 237
Authors: Peter A. Sammons
Categories: Business & Economics
Type: BOOK - Published: 2000-01-01 - Publisher: Gower Publishing, Ltd.

A guide to research and development, covering all the strategic and tactical issues necessary for a company to decide whether to buy-in some or all of their knowledge-based services. It also provides a toolbox of commercial materials to enable better control of external R&D projects.
Team Development Games for Trainers
Language: en
Pages: 288
Authors: Roderick R. Stuart
Categories: Business & Economics
Type: BOOK - Published: 2017-07-05 - Publisher: Routledge

If you’re involved in designing or delivering interpersonal skills training you will know that there are two perennial problems. The first is finding material that matches your objectives. The second is finding material that will be unfamiliar to the participants. The 59 games in Roderick Stuart’s collection have not appeared