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Advances in Modelling, Animation and Rendering
Language: en
Pages: 549
Authors: John Vince, Rae Earnshaw
Categories: Computers
Type: BOOK - Published: 2012-12-06 - Publisher: Springer Science & Business Media

"Advances in computer technology and developments such as the Internet provide a constant momentum to design new techniques and algorithms to support computer graphics. Modelling, animation and rendering remain principal topics in the filed of computer graphics and continue to attract researchers around the world." This volume contains the papers
Advances in Intelligent Networking and Collaborative Systems
Language: en
Pages: 603
Authors: Leonard Barolli, Isaac Woungang, Omar Khadeer Hussain
Categories: Computers
Type: BOOK - Published: 2017-08-14 - Publisher: Springer

The aim of this book is to provide the latest research findings, innovative research results, methods and development techniques from both theoretical and practical perspectives related to intelligent social networks and collaborative systems, intelligent networking systems, mobile collaborative systems, secure intelligent cloud systems, etc., and to reveal synergies among various
Advances in Computer Graphics
Language: en
Pages: 800
Authors: Hans-Peter Seidel, Tomoyuki Nishita, Qunsheng Peng
Categories: Computers
Type: BOOK - Published: 2006-09-29 - Publisher: Springer

This is the refereed proceedings of the 24th Computer Graphics International Conference, CGI 2006. The 38 revised full papers and 37 revised short papers presented were carefully reviewed. The papers are organized in topical sections on rendering and texture, efficient modeling and deformation, digital geometry processing, shape matching and shape
Handbook of Virtual Humans
Language: en
Pages: 468
Authors: Nadia Magnenat-Thalmann, Daniel Thalmann
Categories: Computers
Type: BOOK - Published: 2005-10-31 - Publisher: John Wiley & Sons

Virtual Humans are becoming more and more popular and used in many applications such as the entertainment industry (in both film and games) and medical applications. This comprehensive book covers all areas of this growing industry including face and body motion, body modelling, hair simulation, expressive speech simulation and facial
Eye-tracking in Interaction
Language: en
Pages: 329
Authors: Geert BrĂ´ne, Bert Oben
Categories: Language Arts & Disciplines
Type: BOOK - Published: 2018-11-13 - Publisher: John Benjamins Publishing Company

This volume presents a state-of-the-art of current research on the role of eye gaze in different types of interaction, including human-human and human-computer interaction. Approaching the phenomenon from different disciplinary and methodological angles, the chapters in the volume are united through a shared technological approach, viz. the use of eye-tracking